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hub / github.com/OpenStarbound/OpenStarbound / init

Method init

source/game/StarTechController.cpp:88–100  ·  view source on GitHub ↗

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86}
87
88void TechController::init(Entity* parentEntity, ActorMovementController* movementController, StatusController* statusController) {
89 m_parentEntity = parentEntity;
90 m_movementController = movementController;
91 m_statusController = statusController;
92
93 m_moveRun = false;
94 m_movePrimaryFire = false;
95 m_moveAltFire = false;
96 resetMoves();
97
98 if (m_parentEntity->isMaster())
99 initializeModules();
100}
101
102void TechController::uninit() {
103 m_parentEntity = nullptr;

Callers 1

initializeModulesMethod · 0.45

Calls 1

isMasterMethod · 0.80

Tested by

no test coverage detected