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github.com/OpenStarbound/OpenStarbound
/ isMaster
Method
isMaster
source/game/interfaces/StarEntity.cpp:166–168 ·
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Source
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164
}
165
166
bool Entity::isMaster() const {
167
return m_entityMode == EntityMode::Master;
168
}
169
170
bool Entity::isSlave() const {
171
return m_entityMode == EntityMode::Slave;
Callers
15
validateEdge
Method · 0.80
entityKeepAlive
Method · 0.80
entityPersistent
Method · 0.80
resendEntity
Method · 0.80
render
Method · 0.80
handleIncomingPackets
Method · 0.80
update
Method · 0.80
interact
Method · 0.80
notifyEntityCreate
Method · 0.80
sendEntityMessage
Method · 0.80
pushRemoteHitRequest
Method · 0.80
pushRemoteDamageRequest
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected