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github.com/OpenStarbound/OpenStarbound
/ getObject
Method
getObject
source/game/StarSystemWorldClient.cpp:90–92 ·
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Source
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88
}
89
90
SystemObjectPtr SystemWorldClient::getObject(Uuid const& uuid) const {
91
return m_objects.maybe(uuid).value({});
92
}
93
94
List<SystemClientShipPtr> SystemWorldClient::ships() const
95
{
Callers
15
BehaviorDatabase
Method · 0.45
buildTree
Method · 0.45
behaviorNode
Method · 0.45
loadConfig
Method · 0.45
diskLoad
Method · 0.45
TileDamageParameters
Method · 0.45
constructSpawnProfile
Function · 0.45
Vehicle
Method · 0.45
diskLoad
Method · 0.45
DamageDatabase
Method · 0.45
readTenant
Method · 0.45
readJson
Method · 0.45
Calls
2
value
Method · 0.45
maybe
Method · 0.45
Tested by
1
SpeciesDefinition
Method · 0.36