| 406 | } |
| 407 | |
| 408 | void StatusController::init(Entity* parentEntity, ActorMovementController* movementController) { |
| 409 | uninit(); |
| 410 | |
| 411 | m_parentEntity = parentEntity; |
| 412 | m_movementController = movementController; |
| 413 | |
| 414 | if (m_parentEntity->isMaster()) { |
| 415 | initPrimaryScript(); |
| 416 | for (auto& p : m_uniqueEffects.keys()) |
| 417 | if (auto effect = m_uniqueEffects.ptr(p)) |
| 418 | initUniqueEffectScript(*effect); |
| 419 | } |
| 420 | |
| 421 | m_environmentStatusEffectUpdateTimer.reset(); |
| 422 | } |
| 423 | |
| 424 | void StatusController::uninit() { |
| 425 | m_parentEntity = nullptr; |
no test coverage detected