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hub / github.com/OpenStarbound/OpenStarbound / teleportIn

Method teleportIn

source/game/StarPlayer.cpp:2090–2097  ·  view source on GitHub ↗

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2088}
2089
2090void Player::teleportIn() {
2091 m_state = State::TeleportIn;
2092 m_effectsAnimator->setState("teleport", m_teleportAnimationType + "In");
2093 m_teleportTimer = m_deployment->isDeployed() ? m_config->deployInTime : m_config->teleportInTime;
2094
2095 auto statusEffects = Root::singleton().assets()->json("/player.config:teleportInStatusEffects").toArray().transformed(jsonToEphemeralStatusEffect);
2096 m_statusController->addEphemeralEffects(statusEffects);
2097}
2098
2099void Player::teleportAbort() {
2100 m_state = State::TeleportIn;

Callers 1

updateMethod · 0.80

Calls 8

singletonClass · 0.85
toArrayMethod · 0.80
jsonMethod · 0.80
assetsMethod · 0.80
setStateMethod · 0.45
isDeployedMethod · 0.45
transformedMethod · 0.45
addEphemeralEffectsMethod · 0.45

Tested by

no test coverage detected