| 2071 | } |
| 2072 | |
| 2073 | bool Player::isDeployed() const { |
| 2074 | return m_deployment->isDeployed(); |
| 2075 | } |
| 2076 | |
| 2077 | void Player::setBusyState(PlayerBusyState busyState) { |
| 2078 | m_effectsAnimator->setState("busy", PlayerBusyStateNames.getRight(busyState)); |
no outgoing calls
no test coverage detected