| 515 | } |
| 516 | |
| 517 | std::unique_ptr<Intent> CreateSaveGameAsIntent() |
| 518 | { |
| 519 | auto name = Path::GetFileNameWithoutExtension(gScenarioSavePath); |
| 520 | |
| 521 | auto intent = std::make_unique<Intent>(WindowClass::loadsave); |
| 522 | intent->PutEnumExtra<LoadSaveAction>(INTENT_EXTRA_LOADSAVE_ACTION, LoadSaveAction::save); |
| 523 | intent->PutEnumExtra<LoadSaveType>(INTENT_EXTRA_LOADSAVE_TYPE, LoadSaveType::park); |
| 524 | intent->PutExtra(INTENT_EXTRA_PATH, name); |
| 525 | |
| 526 | return intent; |
| 527 | } |
| 528 | |
| 529 | void SaveGameAs() |
| 530 | { |
no test coverage detected