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hub / github.com/OpenNFS/OpenNFS / Car

Method Car

src/Physics/Car.cpp:9–12  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

7#include "../Scene/Entity.h"
8
9Car::Car(std::vector<CarModel> car_meshes, NFSVer nfs_version, std::string car_name, GLuint car_textureArrayID) : Car(car_meshes, nfs_version, car_name) {
10 textureArrayID = car_textureArrayID;
11 multitexturedCarModel = true;
12}
13
14Car::Car(uint16_t populationID, std::vector<CarModel> car_meshes, NFSVer nfs_version, std::string car_name, RaceNet carNet) : Car(car_meshes, nfs_version, car_name) {
15 this->populationID = populationID;

Callers

nothing calls this directly

Calls 4

genDimensionsFunction · 0.85
genCollisionBoxFunction · 0.85
glmToBulletFunction · 0.85
loadNetworkParamsMethod · 0.80

Tested by

no test coverage detected