| 47 | } |
| 48 | |
| 49 | void PaintSession::setEntityPosition(const World::Pos2& pos) |
| 50 | { |
| 51 | _spritePositionX = pos.x; |
| 52 | _spritePositionY = pos.y; |
| 53 | } |
| 54 | void PaintSession::setMapPosition(const World::Pos2& pos) |
| 55 | { |
| 56 | _mapPosition = pos; |
no outgoing calls
no test coverage detected