| 16 | { |
| 17 | template<typename FilterType> |
| 18 | static void paintEntitiesWithFilter(PaintSession& session, const World::Pos2& loc, FilterType&& filter) |
| 19 | { |
| 20 | auto* rt = session.getRenderTarget(); |
| 21 | if (Config::get().vehiclesMinScale < rt->zoomLevel) |
| 22 | { |
| 23 | return; |
| 24 | } |
| 25 | |
| 26 | if (loc.x >= 0x4000 || loc.y >= 0x4000) |
| 27 | { |
| 28 | return; |
| 29 | } |
| 30 | |
| 31 | EntityManager::EntityTileList entities(loc); |
| 32 | for (auto* entity : entities) |
| 33 | { |
| 34 | // TODO: Create a rect from context dims |
| 35 | auto left = rt->x; |
| 36 | auto top = rt->y; |
| 37 | auto right = left + rt->width; |
| 38 | auto bottom = top + rt->height; |
| 39 | |
| 40 | // TODO: Create a rect from sprite dims and use a contains function |
| 41 | if (entity->spriteTop > bottom) |
| 42 | { |
| 43 | continue; |
| 44 | } |
| 45 | if (entity->spriteBottom <= top) |
| 46 | { |
| 47 | continue; |
| 48 | } |
| 49 | if (entity->spriteLeft > right) |
| 50 | { |
| 51 | continue; |
| 52 | } |
| 53 | if (entity->spriteRight <= left) |
| 54 | { |
| 55 | continue; |
| 56 | } |
| 57 | if (!filter(entity)) |
| 58 | { |
| 59 | continue; |
| 60 | } |
| 61 | session.setCurrentItem(entity); |
| 62 | session.setEntityPosition(entity->position); |
| 63 | session.setItemType(InteractionItem::entity); |
| 64 | switch (entity->baseType) |
| 65 | { |
| 66 | case EntityBaseType::vehicle: |
| 67 | paintVehicleEntity(session, entity->asBase<Vehicles::VehicleBase>()); |
| 68 | break; |
| 69 | case EntityBaseType::effect: |
| 70 | paintEffectEntity(session, entity->asBase<EffectEntity>()); |
| 71 | break; |
| 72 | case EntityBaseType::null: |
| 73 | // Nothing to paint |
| 74 | break; |
| 75 | } |
no test coverage detected