0x004396A4
| 89 | |
| 90 | // 0x004396A4 |
| 91 | static void prepareDraw([[maybe_unused]] Window& window) |
| 92 | { |
| 93 | window.widgets[Widx::inner_frame].hidden = true; |
| 94 | window.widgets[Widx::pause_btn].image = Gfx::recolour(ImageIds::speed_pause); |
| 95 | window.widgets[Widx::normal_speed_btn].image = Gfx::recolour(ImageIds::speed_normal); |
| 96 | window.widgets[Widx::fast_forward_btn].image = Gfx::recolour(ImageIds::speed_fast_forward); |
| 97 | window.widgets[Widx::extra_fast_forward_btn].image = Gfx::recolour(ImageIds::speed_extra_fast_forward); |
| 98 | |
| 99 | if (SceneManager::isPaused()) |
| 100 | { |
| 101 | window.widgets[Widx::pause_btn].image = Gfx::recolour(ImageIds::speed_pause_active); |
| 102 | } |
| 103 | else if (SceneManager::getGameSpeed() == GameSpeed::Normal) |
| 104 | { |
| 105 | window.widgets[Widx::normal_speed_btn].image = Gfx::recolour(ImageIds::speed_normal_active); |
| 106 | } |
| 107 | else if (SceneManager::getGameSpeed() == GameSpeed::FastForward) |
| 108 | { |
| 109 | window.widgets[Widx::fast_forward_btn].image = Gfx::recolour(ImageIds::speed_fast_forward_active); |
| 110 | } |
| 111 | else if (SceneManager::getGameSpeed() == GameSpeed::ExtraFastForward) |
| 112 | { |
| 113 | window.widgets[Widx::extra_fast_forward_btn].image = Gfx::recolour(ImageIds::speed_extra_fast_forward_active); |
| 114 | } |
| 115 | |
| 116 | if (SceneManager::isNetworked()) |
| 117 | { |
| 118 | window.widgets[Widx::fast_forward_btn].hidden = true; |
| 119 | window.widgets[Widx::extra_fast_forward_btn].hidden = true; |
| 120 | |
| 121 | window.widgets[Widx::pause_btn].left = 38; |
| 122 | window.widgets[Widx::pause_btn].right = 57; |
| 123 | window.widgets[Widx::normal_speed_btn].left = 58; |
| 124 | window.widgets[Widx::normal_speed_btn].right = 77; |
| 125 | } |
| 126 | else |
| 127 | { |
| 128 | window.widgets[Widx::fast_forward_btn].hidden = false; |
| 129 | window.widgets[Widx::extra_fast_forward_btn].hidden = false; |
| 130 | |
| 131 | window.widgets[Widx::pause_btn].left = 18; |
| 132 | window.widgets[Widx::pause_btn].right = 37; |
| 133 | window.widgets[Widx::normal_speed_btn].left = 38; |
| 134 | window.widgets[Widx::normal_speed_btn].right = 57; |
| 135 | window.widgets[Widx::fast_forward_btn].left = 58; |
| 136 | window.widgets[Widx::fast_forward_btn].right = 77; |
| 137 | window.widgets[Widx::extra_fast_forward_btn].left = 78; |
| 138 | window.widgets[Widx::extra_fast_forward_btn].right = 97; |
| 139 | } |
| 140 | } |
| 141 | |
| 142 | // TODO: use same list as top toolbar |
| 143 | static constexpr uint32_t map_sprites_by_rotation[] = { |
nothing calls this directly
no test coverage detected