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github.com/OpenLoco/OpenLoco
/ setScenarioTicks
Function
setScenarioTicks
src/OpenLoco/src/Scenario/ScenarioManager.cpp:430–433 ·
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Source
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428
return getGameState().scenarioTicks;
429
}
430
void setScenarioTicks(uint32_t ticks)
431
{
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getGameState().scenarioTicks = ticks;
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}
434
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// 0x00525F64
436
uint32_t getScenarioTicks2()
Callers
3
tickLogic
Function · 0.85
importSaveToGameState
Function · 0.85
initialiseDate
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected