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hub / github.com/OpenLoco/OpenLoco / getScenarioTicks2

Function getScenarioTicks2

src/OpenLoco/src/Scenario/ScenarioManager.cpp:436–439  ·  view source on GitHub ↗

0x00525F64

Source from the content-addressed store, hash-verified

434
435 // 0x00525F64
436 uint32_t getScenarioTicks2()
437 {
438 return getGameState().scenarioTicks2;
439 }
440 void setScenarioTicks2(uint32_t ticks)
441 {
442 getGameState().scenarioTicks2 = ticks;

Callers 2

tickLogicFunction · 0.85
importSaveToGameStateFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected