MCPcopy Create free account
hub / github.com/OpenLoco/OpenLoco / shouldProcessTick

Function shouldProcessTick

src/OpenLoco/src/Network/Network.cpp:143–153  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

141 }
142
143 bool shouldProcessTick(uint32_t tick)
144 {
145 if (_mode == NetworkMode::client)
146 {
147 return _client->shouldProcessTick(tick);
148 }
149 else
150 {
151 return true;
152 }
153 }
154
155 void processGameCommands(uint32_t tick)
156 {

Callers 1

tickLogicFunction · 0.85

Calls 1

shouldProcessTickMethod · 0.80

Tested by

no test coverage detected