0x0043BFCB
| 13 | { |
| 14 | // 0x0043BFCB |
| 15 | static uint32_t loadSaveQuit(const LoadSaveQuitGameArgs& args, const uint8_t flags) |
| 16 | { |
| 17 | if ((flags & Flags::apply) == 0) |
| 18 | { |
| 19 | return 0; |
| 20 | } |
| 21 | |
| 22 | if (args.saveMode == LoadSaveQuitGameArgs::SaveMode::closeSavePrompt) |
| 23 | { |
| 24 | Ui::WindowManager::close(Ui::WindowType::saveGamePrompt); |
| 25 | return 0; |
| 26 | } |
| 27 | |
| 28 | auto loadOrQuitMode = args.loadQuitMode; |
| 29 | |
| 30 | if (args.saveMode == LoadSaveQuitGameArgs::SaveMode::promptSave) |
| 31 | { |
| 32 | Ui::Windows::TextInput::cancel(); |
| 33 | Ui::Windows::PromptSaveWindow::open(loadOrQuitMode); |
| 34 | |
| 35 | if (!SceneManager::isTitleMode()) |
| 36 | { |
| 37 | // 0x0043C369 |
| 38 | // NB: tutorial recording has been omitted. |
| 39 | if (Tutorial::state() == Tutorial::State::playing) |
| 40 | { |
| 41 | Tutorial::stop(); |
| 42 | } |
| 43 | else if (!SceneManager::isNetworked() || loadOrQuitMode != LoadOrQuitMode::quitGamePrompt) |
| 44 | { |
| 45 | if (SceneManager::getSceneAge() >= 0xF00) |
| 46 | { |
| 47 | auto window = Ui::WindowManager::bringToFront(Ui::WindowType::saveGamePrompt); |
| 48 | Audio::playSound(Audio::SoundId::openWindow, Audio::ChannelId::ui, window->x + (window->width / 2)); |
| 49 | return 0; |
| 50 | } |
| 51 | } |
| 52 | } |
| 53 | } |
| 54 | |
| 55 | // 0x0043BFE3 |
| 56 | switch (loadOrQuitMode) |
| 57 | { |
| 58 | case LoadOrQuitMode::loadGamePrompt: |
| 59 | Game::loadGame(); |
| 60 | break; |
| 61 | |
| 62 | case LoadOrQuitMode::returnToTitlePrompt: |
| 63 | Game::returnToTitle(); |
| 64 | break; |
| 65 | |
| 66 | case LoadOrQuitMode::quitGamePrompt: |
| 67 | Game::quitGame(); |
| 68 | break; |
| 69 | } |
| 70 | |
| 71 | return 0; |
| 72 | } |
nothing calls this directly
no test coverage detected