0x00440297
| 207 | |
| 208 | // 0x00440297 |
| 209 | static void resetLandDistributionPatterns() |
| 210 | { |
| 211 | auto& options = Scenario::getOptions(); |
| 212 | for (auto i = 0U; i < ObjectManager::getMaxObjects(ObjectType::land); i++) |
| 213 | { |
| 214 | options.landDistributionPatterns[i] = Scenario::LandDistributionPattern::everywhere; |
| 215 | auto* landObj = ObjectManager::get<LandObject>(i); |
| 216 | if (landObj == nullptr) |
| 217 | { |
| 218 | continue; |
| 219 | } |
| 220 | |
| 221 | options.landDistributionPatterns[i] = Scenario::LandDistributionPattern(landObj->distributionPattern); |
| 222 | } |
| 223 | } |
| 224 | |
| 225 | // 0x0043EE25 |
| 226 | static bool validateStep1() |
no test coverage detected