* This function loads a new version of the game, and is generally called on startup, * or AFTER a button on the campaign select screen is pushed * */
| 3462 | * |
| 3463 | */ |
| 3464 | void cFodder::VersionSwitch(const sGameVersion* pVersion) { |
| 3465 | const sGameVersion* VersionPrevious = mVersionCurrent; |
| 3466 | |
| 3467 | if (!pVersion) |
| 3468 | return; |
| 3469 | |
| 3470 | if (mVersionCurrent == pVersion) |
| 3471 | return; |
| 3472 | |
| 3473 | Image_FadeOut(); |
| 3474 | |
| 3475 | mVersionCurrent = pVersion; |
| 3476 | |
| 3477 | WindowTitleBaseSetup(); |
| 3478 | |
| 3479 | // Sound must be released first, to unlock the audio device |
| 3480 | // But only if we actually have to change the sound object |
| 3481 | if (mVersionCurrent && VersionPrevious && !(mVersionCurrent->CanUseAmigaSound() && VersionPrevious->CanUseAmigaSound())) |
| 3482 | mSound = 0; |
| 3483 | |
| 3484 | mResources = g_Resource = mVersionCurrent->GetResources(); |
| 3485 | mGraphics = mVersionCurrent->GetGraphics(); |
| 3486 | |
| 3487 | if(!mSound) |
| 3488 | mSound = mVersionCurrent->GetSound(); |
| 3489 | |
| 3490 | if(!mResources) { |
| 3491 | std::cout << "Unknown Platform"; |
| 3492 | exit(1); |
| 3493 | } |
| 3494 | |
| 3495 | mGUI_Select_File_ShownItems = PLATFORM_BASED(4, 5); |
| 3496 | |
| 3497 | Window_UpdateScreenSize(); |
| 3498 | |
| 3499 | mGraphics->Load_Sprite_Font(); |
| 3500 | mGraphics->Load_Hill_Data(); |
| 3501 | mGraphics->Load_pStuff(); |
| 3502 | |
| 3503 | if (mPhase_In_Progress) { |
| 3504 | mGraphics->SetActiveSpriteSheet(eGFX_IN_GAME); |
| 3505 | |
| 3506 | // Reload Map Data |
| 3507 | Map_Load_Resources(); |
| 3508 | Map_Overview_Prepare(); |
| 3509 | mGraphics->MapTiles_Draw(); |
| 3510 | |
| 3511 | // Redraw sidebar |
| 3512 | mGUI_Sidebar_Setup = 0; |
| 3513 | while(mGUI_Sidebar_Setup>=0) |
| 3514 | GUI_Sidebar_Setup(); |
| 3515 | |
| 3516 | mSurface->palette_FadeTowardNew(); |
| 3517 | mMusicTrack_unk = mMusic_CurrentTrack; |
| 3518 | mMusic_CurrentTrack = 0; |
| 3519 | } |
| 3520 | |
| 3521 | if(mRecruit_Screen_Active && mVersionCurrent->hasGfx(eGFX_HILL)) { |
no test coverage detected