| 1317 | } |
| 1318 | |
| 1319 | void cFodder::Map_Load_Sprites() { |
| 1320 | |
| 1321 | Sprite_Clear_All(); |
| 1322 | |
| 1323 | mSprites = mMapLoaded->getSprites(); |
| 1324 | |
| 1325 | if (mSprites.size() < mParams->mSpritesMax) { |
| 1326 | size_t start = mSprites.size(); |
| 1327 | mSprites.resize(mParams->mSpritesMax); |
| 1328 | |
| 1329 | for (; start < mSprites.size(); ++start) { |
| 1330 | mSprites[start].Clear(); |
| 1331 | } |
| 1332 | } |
| 1333 | |
| 1334 | Squad_Set_Squad_Leader(); |
| 1335 | Map_Load_Sprites_Count(); |
| 1336 | } |
| 1337 | |
| 1338 | void cFodder::Map_Load_Sprites_Count() { |
| 1339 | uint16 HumanCount = 0; |
no test coverage detected