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github.com/OpenEnroth/OpenEnroth
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Functions
4,047 in github.com/OpenEnroth/OpenEnroth
⨍
Functions
4,047
◇
Types & classes
1,316
↓ 13 callers
Method
renderId
src/Engine/Graphics/Image.cpp:72
↓ 13 callers
Function
serialize
src/Library/Color/Color.cpp:54
↓ 13 callers
Method
signedDistanceTo
* @param point Point to calculate distance to. * @return Signed distance to the provided point from
src/Library/Geometry/Plane.h:17
↓ 13 callers
Method
sparklesOnActorAfterItCastsBuff
src/Engine/SpellFxRenderer.cpp:490
↓ 13 callers
Method
totalHp
test/Testing/Game/ActorTapeRecorder.cpp:18
↓ 13 callers
Function
worldToGrid
* A note on world coordinates. Y-axis points north (up on the minimap), X-axis points east (right on the minimap), * `(0, 0)` is in the center of the
src/Engine/Graphics/OutdoorTerrain.h:33
↓ 13 callers
Method
zip
src/Utility/View.h:132
↓ 12 callers
Method
Contains
src/Engine/Graphics/Indoor.cpp:534
↓ 12 callers
Method
CountHirelings
----- (0044A56A) --------------------------------------------------------
src/Engine/Party.cpp:48
↓ 12 callers
Method
DoesDmgTypeDoDamage
----- (00427662) --------------------------------------------------------
src/Engine/Objects/Actor.cpp:3773
↓ 12 callers
Method
DrawLabel
src/GUI/GUIButton.cpp:87
↓ 12 callers
Function
GameUI_DrawItemInfo
----- (0041D895) --------------------------------------------------------
src/GUI/UI/UIPopup.cpp:319
↓ 12 callers
Method
GetAttackRecoveryTime
----- (0048E1B5) --------------------------------------------------------
src/Engine/Objects/Character.cpp:1637
↓ 12 callers
Method
GetDamageDice
src/Engine/Objects/Item.cpp:655
↓ 12 callers
Method
GetRangedAttack
----- (0048D0B9) --------------------------------------------------------
src/Engine/Objects/Character.cpp:912
↓ 12 callers
Method
Initialize
src/Engine/Engine.cpp:757
↓ 12 callers
Method
Reset
----- (004407D9) --------------------------------------------------------
src/Engine/Graphics/Indoor.cpp:168
↓ 12 callers
Method
Reset
----- (00402F07) --------------------------------------------------------
src/Engine/Objects/Item.cpp:140
↓ 12 callers
Method
SetIdentified
src/Engine/Objects/Item.h:47
↓ 12 callers
Method
Unload
src/Media/MediaPlayer.cpp:924
↓ 12 callers
Function
deserialize
src/Library/Snapshots/SnapshotSerialization.h:8
↓ 12 callers
Method
entries
* @param self `*this`. * @return A range of `InventoryEntry` or `InventoryConstEntry` objects for i
src/Engine/Objects/Inventory.h:174
↓ 12 callers
Method
isEscaping
src/Library/FileSystem/Interface/FileSystemPath.h:58
↓ 12 callers
Method
isPaused
src/Engine/Time/Timer.h:15
↓ 12 callers
Method
ls
src/Library/Lod/LodReader.cpp:157
↓ 12 callers
Method
mp
test/Testing/Game/CharacterTapeRecorder.cpp:42
↓ 12 callers
Method
open
src/Utility/Streams/InputStream.cpp:40
↓ 12 callers
Function
print_lls
(message)
lls-check.py:20
↓ 12 callers
Method
randomDice
src/Library/Random/RandomEngine.cpp:11
↓ 12 callers
Method
read
src/Library/Lod/LodReader.cpp:143
↓ 12 callers
Method
restAndHeal
src/Engine/Party.cpp:697
↓ 12 callers
Method
setSkillValue
src/Engine/Objects/Character.cpp:6487
↓ 12 callers
Method
tickCount
src/Engine/Components/Deterministic/EngineDeterministicComponent.cpp:33
↓ 12 callers
Method
toFloat
src/Library/Geometry/Vec.h:22
↓ 12 callers
Function
valuePtr
src/Utility/MapAccess.h:31
↓ 11 callers
Function
CharacterUI_ReleaseButtons
src/GUI/UI/UICharacter.cpp:2141
↓ 11 callers
Method
CreateFontTex
TODO(pskelton): Save built atlas so it doesnt get recalcualted on reload?
src/GUI/GUIFont.cpp:43
↓ 11 callers
Method
GetIdentifiedName
----- (004564B3) --------------------------------------------------------
src/Engine/Objects/Item.cpp:180
↓ 11 callers
Method
GetRangedDamageString
----- (0048D396) --------------------------------------------------------
src/Engine/Objects/Character.cpp:1018
↓ 11 callers
Method
Inactive
* Inactive is state where spell buff is not in effect (includes state expired) */
src/Engine/Spells/SpellBuff.h:35
↓ 11 callers
Method
Invisible
src/Engine/Graphics/Indoor.h:98
↓ 11 callers
Function
IsSkillLearningDialogue
src/GUI/GUIDialogues.h:122
↓ 11 callers
Method
Progress
src/GUI/GUIProgressBar.cpp:68
↓ 11 callers
Method
begin
src/Utility/String/Split.h:156
↓ 11 callers
Method
isEmpty
src/Library/FileSystem/Interface/FileSystemPath.h:50
↓ 11 callers
Method
isWand
src/Engine/Objects/Item.h:79
↓ 11 callers
Method
pressKey
src/Engine/Components/Control/EngineController.cpp:76
↓ 11 callers
Function
pushSpellOrRangedAttack
src/Engine/Spells/CastSpellInfo.cpp:3002
↓ 11 callers
Method
realtimeMillisecondsFloat
src/Engine/Time/Duration.h:64
↓ 11 callers
Method
reset
src/Io/KeyboardController.cpp:40
↓ 11 callers
Method
sprites
test/Testing/Game/CommonTapeRecorder.cpp:153
↓ 11 callers
Method
stopSounds
src/Media/Audio/AudioPlayer.cpp:145
↓ 11 callers
Method
time
test/Testing/Game/CommonTapeRecorder.cpp:123
↓ 10 callers
Method
Add
----- (004760C1) --------------------------------------------------------
src/Engine/Party.cpp:164
↓ 10 callers
Function
DialogueEnding
src/GUI/GUIWindow.cpp:454
↓ 10 callers
Method
Expired
src/Engine/Time/Time.h:78
↓ 10 callers
Method
GetCardRect
src/Arcomage/Arcomage.cpp:1996
↓ 10 callers
Method
GetDecoration
src/Engine/Objects/DecorationList.h:45
↓ 10 callers
Function
GetGravityStrength
----- (0046BDA8) --------------------------------------------------------
src/Engine/Engine.cpp:895
↓ 10 callers
Method
GetHealth
src/Engine/Objects/Character.h:143
↓ 10 callers
Method
GetMana
src/Engine/Objects/Character.h:145
↓ 10 callers
Method
GetMapInfo
src/Engine/MapInfo.cpp:94
↓ 10 callers
Method
GetMeleeDamageString
----- (0048D2EA) --------------------------------------------------------
src/Engine/Objects/Character.cpp:994
↓ 10 callers
Function
PartyHasDragon
----- (00476387) --------------------------------------------------------
src/Engine/Objects/NPC.cpp:50
↓ 10 callers
Method
Prepare
src/Engine/Objects/NPC.cpp:247
↓ 10 callers
Method
PrepareSprites
----- (0045959A) --------------------------------------------------------
src/Engine/Objects/Actor.cpp:2251
↓ 10 callers
Method
SetCursorImage
src/Io/Mouse.cpp:55
↓ 10 callers
Method
Stop
src/Media/Audio/OpenALTrack16.cpp:85
↓ 10 callers
Function
TestRoundTrip
src/Library/Json/Tests/Json_ut.cpp:10
↓ 10 callers
Method
_4418B6
----- (004418B6) --------------------------------------------------------
src/Engine/Graphics/Overlays.cpp:25
↓ 10 callers
Method
add
src/Scripting/LuaItemQueryTable.h:19
↓ 10 callers
Method
canEquip
src/Engine/Objects/Inventory.cpp:92
↓ 10 callers
Method
clearPermanent
src/GUI/UI/UIStatusBar.cpp:53
↓ 10 callers
Method
close
src/Library/Snd/SndReader.cpp:59
↓ 10 callers
Method
drawForced
src/GUI/UI/UIStatusBar.cpp:33
↓ 10 callers
Method
filter
test/Testing/Game/AccessibleVector.h:147
↓ 10 callers
Method
hasAny
src/Engine/Objects/CharacterConditions.h:19
↓ 10 callers
Function
itemOffset
src/GUI/UI/ItemGrid.cpp:16
↓ 10 callers
Method
min
test/Testing/Game/AccessibleVector.h:107
↓ 10 callers
Function
preprocess
src/Library/Preprocessor/Preprocessor.cpp:19
↓ 10 callers
Method
recordTape
test/Testing/Game/TestController.h:46
↓ 10 callers
Method
resetAll
src/Engine/Objects/CharacterConditions.h:34
↓ 10 callers
Method
root
src/Library/FileSystem/Trie/FileSystemTrie.h:95
↓ 10 callers
Method
size
src/Utility/Memory/Blob.h:160
↓ 10 callers
Method
slice
test/Testing/Game/AccessibleVector.h:132
↓ 10 callers
Function
updateSpriteOnImpact
src/Engine/Objects/SpriteObject.cpp:688
↓ 10 callers
Method
zone
src/Engine/Objects/Inventory.h:447
↓ 9 callers
Method
ApplyPlayerAction
----- (0040471C) --------------------------------------------------------
src/Engine/TurnEngine/TurnEngine.cpp:97
↓ 9 callers
Function
BackToHouseMenu
TODO(Nik-RE-dev): looks like this function is not needed anymore
src/GUI/UI/UIHouses.cpp:672
↓ 9 callers
Method
CalcMagicalDamageToActor
----- (0042756B) --------------------------------------------------------
src/Engine/Objects/Actor.cpp:3706
↓ 9 callers
Function
Check_LineOfSight
----- (00407A1C) --------------------------------------------------------
src/Engine/Graphics/Indoor.cpp:1225
↓ 9 callers
Method
FlyActive
src/Engine/Party.h:177
↓ 9 callers
Method
GetRace
----- (00490109) -------------------------------------------------------- faces are: 0 1 2 3 human males 4 5 6 7 human females 8 9 elf m
src/Engine/Objects/Character.cpp:2777
↓ 9 callers
Function
NameAndTitle
src/Engine/Localization.cpp:1346
↓ 9 callers
Method
Reset
src/GUI/GUIProgressBar.cpp:63
↓ 9 callers
Method
SetVolume
src/Media/Audio/OpenALTrack16.cpp:112
↓ 9 callers
Method
addItemToParty
src/Engine/Party.cpp:939
↓ 9 callers
Method
allGUIWindowsText
test/Testing/Game/CommonTapeRecorder.cpp:183
↓ 9 callers
Function
am_DrawText
src/Arcomage/Arcomage.cpp:2966
↓ 9 callers
Method
bind
* Bind the VAO for drawing. */
src/Engine/Graphics/Renderer/OpenGLVertexBuffer.h:133
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