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Functions4,047 in github.com/OpenEnroth/OpenEnroth

↓ 41 callersMethoderror
src/Library/Logger/Logger.h:73
↓ 41 callersMethodplaySpellSound
src/Media/Audio/AudioPlayer.cpp:477
↓ 40 callersMethodCreate
src/Engine/Graphics/Image.cpp:15
↓ 40 callersMethodGetMaxHealth
----- (0048E4F8) --------------------------------------------------------
src/Engine/Objects/Character.cpp:1775
↓ 40 callersMethodposition
* @return Current position in the stream, in bytes from the beginning. */
src/Utility/Streams/InputStream.h:163
↓ 40 callersFunctiontoLower
src/Utility/String/Ascii.h:16
↓ 39 callersFunctioncheckOpenALError
src/Media/Audio/OpenALSoundProvider.cpp:12
↓ 39 callersMethodcontains
src/Library/Geometry/Rect.h:20
↓ 39 callersMethodfind
src/Library/FileSystem/Trie/FileSystemTrie.h:103
↓ 39 callersMethodname
src/Library/Logger/LogCategory.h:38
↓ 39 callersMethodtag
* This function returns a tag that can then be used in `fmt::format` calls to print out a color introducer. * * For example: * ```
src/Library/Color/Color.h:90
↓ 38 callersMethodGetRenderDimensions
src/Engine/Graphics/Renderer/BaseRenderer.cpp:573
↓ 38 callersMethodstat
src/Library/FileSystem/Interface/FileSystem.cpp:26
↓ 38 callersMethodtype
src/Engine/Pid.h:79
↓ 38 callersFunctionvalueOr
src/Utility/MapAccess.h:16
↓ 37 callersFunctionCmpSkillValue
src/Engine/Objects/Character.cpp:3556
↓ 37 callersMethodDrawTextInRect
src/GUI/GUIFont.cpp:475
↓ 37 callersMethodlevel
test/Testing/Game/CharacterTapeRecorder.cpp:58
↓ 36 callersMethodRasterLine2D
src/Engine/Graphics/Renderer/NullRenderer.cpp:31
↓ 36 callersMethodexists
src/Library/Lod/LodReader.cpp:137
↓ 36 callersMethodgetSkillValue
src/Engine/Objects/Character.cpp:6483
↓ 36 callersMethodprepareForNextTest
test/Testing/Game/TestController.cpp:99
↓ 36 callersMethodtakeHoldingItem
src/Engine/Party.cpp:196
↓ 35 callersMethodadd
* Add an image with associated value to the canvas. * * @param position Top-left position where the image should be placed.
src/Engine/HitMap.h:28
↓ 35 callersMethodread
src/Engine/Resources/LodTextureCache.cpp:63
↓ 34 callersMethodPlayAwardSound_AnimSubtract_Face
----- (new function) --------------------------------------------------------
src/Engine/Objects/Character.cpp:5685
↓ 34 callersMethodReset
----- (00459671) --------------------------------------------------------
src/Engine/Objects/Actor.cpp:2244
↓ 34 callersMethodUpdateAnimation
----- (0045976D) --------------------------------------------------------
src/Engine/Objects/Actor.cpp:2178
↓ 34 callersMethodintersects
src/Library/Geometry/Rect.h:53
↓ 34 callersMethodresources
src/Engine/Engine.h:72
↓ 34 callersMethodskip
src/Utility/View.h:119
↓ 34 callersFunctiontryDeserialize
src/Library/Color/Color.cpp:30
↓ 33 callersMethodequip
src/Engine/Objects/Inventory.cpp:96
↓ 33 callersMethodsetHoldingItem
src/Engine/Party.cpp:187
↓ 33 callersMethodskill
src/Engine/Objects/Item.cpp:642
↓ 33 callersMethodtime
src/Engine/Time/Timer.h:33
↓ 33 callersMethodto
src/Utility/View.h:139
↓ 33 callersMethodwithDisplayPath
src/Utility/Memory/Blob.h:188
↓ 32 callersMethoderase
src/Library/FileSystem/Trie/FileSystemTrie.h:157
↓ 32 callersMethodpixels
src/Library/Image/Image.h:38
↓ 32 callersMethodresize
src/Utility/View.h:127
↓ 32 callersMethodtrace
src/Library/Logger/Logger.h:53
↓ 31 callersMethodlogSdlError
src/Library/Platform/Sdl/SdlPlatformSharedState.cpp:27
↓ 31 callersFunctionplayHouseSound
src/GUI/UI/UIHouses.cpp:691
↓ 31 callersMethodscreen
test/Testing/Game/CommonTapeRecorder.cpp:103
↓ 31 callersMethodtoColorf
src/Library/Color/HsvColorf.cpp:10
↓ 30 callersMethodFastFindSprite
----- (0044D813) --------------------------------------------------------
src/Engine/Graphics/Sprites.cpp:166
↓ 30 callersMethodGetFarClip
src/Engine/Graphics/Camera.cpp:26
↓ 30 callersMethodInitializeSprite
----- (0044D513) --------------------------------------------------------
src/Engine/Graphics/Sprites.cpp:37
↓ 30 callersMethodfunctionalEntry
* @param slot Equipment slot to look up an item. * @return Inventory entry for an item equipped in
src/Engine/Objects/Inventory.h:241
↓ 30 callersFunctioninitSpellSprite
* Common initialization of SpriteObject for spell casting * * Correct field uType of spritePtr must be set before calling this function * because i
src/Engine/Spells/CastSpellInfo.cpp:60
↓ 30 callersMethodlengthSqr
src/Library/Geometry/Vec.h:26
↓ 29 callersFunctionGetCurrentMenuID
src/GUI/GUIWindow.cpp:133
↓ 29 callersMethodGetLineWidth
src/GUI/GUIFont.cpp:99
↓ 29 callersMethodgetImage_Solid
src/Engine/AssetsManager.cpp:100
↓ 29 callersMethodrename
src/Library/FileSystem/Interface/FileSystem.cpp:109
↓ 29 callersMethodsetPermanent
src/GUI/UI/UIStatusBar.cpp:45
↓ 29 callersMethodtake
src/Engine/Objects/Inventory.cpp:128
↓ 28 callersMethodGetMaxMana
----- (0048E565) --------------------------------------------------------
src/Engine/Objects/Character.cpp:1790
↓ 28 callersMethodcenter
src/Library/Geometry/Rect.h:44
↓ 28 callersFunctionpresized
* Deserialization tag that instructs the binary serialization to use the supplied vector size instead of * reading it from the stream. Note that this
src/Library/Binary/BinaryTags.h:54
↓ 28 callersMethodremove
src/Library/FileSystem/Interface/FileSystem.cpp:129
↓ 27 callersMethodAddParticle
----- (00440DF5) --------------------------------------------------------
src/Engine/Graphics/ParticleEngine.cpp:17
↓ 27 callersMethodGetGold
src/Engine/Party.cpp:302
↓ 27 callersMethoddisplayPath
src/Library/FileSystem/Interface/FileSystem.cpp:141
↓ 27 callersMethodmap
test/Testing/Game/CommonTapeRecorder.cpp:99
↓ 27 callersMethodmax
test/Testing/Game/AccessibleVector.h:112
↓ 27 callersMethodread
src/Utility/Memory/Blob.cpp:104
↓ 26 callersMethodAlignText_Center
src/GUI/GUIFont.cpp:94
↓ 26 callersMethodatan2
src/Utility/Math/TrigLut.cpp:27
↓ 26 callersMethodisBound
TODO(captainurist): maybe we need to split InputActions to sets by WindowType so guarantee of only one InputAction per key is restored.
src/Io/KeyboardActionMapping.cpp:37
↓ 26 callersMethodopenForReading
src/Library/FileSystem/Interface/FileSystem.cpp:85
↓ 26 callersFunctionsupertypeForMonsterId
src/Engine/Objects/MonsterEnumFunctions.h:90
↓ 25 callersFunctioneventProcessor
src/Engine/Evt/Processor.cpp:148
↓ 25 callersFunctionmemzero
src/Utility/Memory/MemSet.h:7
↓ 25 callersMethodrandomSample
src/Library/Random/RandomEngine.h:74
↓ 24 callersFunctionBuildDialogueString
src/GUI/GUIWindow.cpp:766
↓ 24 callersFunctionCharacterUI_DrawTooltip
* @offset 0x4179BC */
src/GUI/UI/UIPopup.cpp:244
↓ 24 callersMethodObjectIDByItemID
src/Engine/Objects/ObjectList.cpp:7
↓ 24 callersMethodgetImage_PCXFromIconsLOD
src/Engine/AssetsManager.cpp:139
↓ 24 callersMethodnormalize
src/Library/Geometry/Vec.h:105
↓ 24 callersMethodset
src/Engine/Objects/CharacterConditions.h:39
↓ 23 callersMethodIsUnderwater
src/Engine/Engine.h:104
↓ 23 callersMethodSetPartyBuffAnim
src/Engine/SpellFxRenderer.cpp:1105
↓ 23 callersFunctiondeserialize
src/Library/LodFormats/LodFormats.cpp:32
↓ 23 callersMethodmoveMouse
src/Engine/Components/Control/EngineController.cpp:127
↓ 23 callersMethodopenForWriting
src/Library/FileSystem/Interface/FileSystem.cpp:97
↓ 23 callersMethodwindow
src/Library/Platform/Sdl/SdlPlatformSharedState.cpp:55
↓ 22 callersMethodanimationFrame
src/Engine/Tables/IconFrameTable.cpp:24
↓ 22 callersFunctioncontext
src/Library/Binary/BinaryTags.h:81
↓ 22 callersMethodhp
test/Testing/Game/ActorTapeRecorder.cpp:57
↓ 22 callersMethodrandomInSegment
src/Library/Random/RandomEngine.cpp:5
↓ 22 callersMethodreset
src/Library/Config/Config.cpp:69
↓ 22 callersFunctionserialize
src/Library/Snapshots/SnapshotSerialization.h:17
↓ 22 callersMethodskip
* @param size Number of bytes to skip. * @return Number of bytes actually skipped. A return value t
src/Utility/Streams/InputStream.h:85
↓ 21 callersMethodGetDamageMod
src/Engine/Objects/Item.cpp:663
↓ 21 callersMethodclear
src/GUI/GUIMessageQueue.cpp:5
↓ 21 callersMethodcontains
test/Testing/Game/AccessibleVector.h:166
↓ 21 callersMethodhasValue
src/Library/FileSystem/Trie/FileSystemTrie.h:24
↓ 21 callersMethodsetActiveCharacterIndex
* @param id 1-based index of currently active character. Pass zero to make no one active. */
src/Engine/Party.h:373
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