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hub / github.com/OpenDungeons/OpenDungeons / moveWorldCoords

Method moveWorldCoords

source/render/RenderManager.cpp:1525–1529  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1523}
1524
1525void RenderManager::moveWorldCoords(Ogre::Real x, Ogre::Real y)
1526{
1527 if(mHandLight != nullptr)
1528 mHandLight->setPosition(x, y, KEEPER_HAND_WORLD_Z);
1529}
1530
1531void RenderManager::entitySlapped()
1532{

Callers 4

mouseMovedMethod · 0.80
mousePressedMethod · 0.80
mouseMovedMethod · 0.80
mousePressedMethod · 0.80

Calls 1

setPositionMethod · 0.45

Tested by

no test coverage detected