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hub / github.com/OpenDungeons/OpenDungeons / operator()

Method operator()

source/modes/GameEditorModeBase.cpp:68–73  ·  view source on GitHub ↗

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66}
67
68bool RoomSelector::operator()(const CEGUI::EventArgs& e)
69{
70 mPlayerSelection.setCurrentAction(SelectedAction::buildRoom);
71 mPlayerSelection.setNewRoomType(mRoomType);
72 return true;
73}
74
75bool TrapSelector::operator()(const CEGUI::EventArgs& e)
76{

Callers

nothing calls this directly

Calls 4

setCurrentActionMethod · 0.80
setNewRoomTypeMethod · 0.80
setNewTrapTypeMethod · 0.80
setNewSpellTypeMethod · 0.80

Tested by

no test coverage detected