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github.com/OpenDungeons/OpenDungeons
/ setNewSpellType
Method
setNewSpellType
source/game/PlayerSelection.h:64–65 ·
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Source
from the content-addressed store, hash-verified
62
{ return mNewSpellType; }
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inline void setNewSpellType(SpellType newSpellType)
65
{ mNewSpellType = newSpellType; }
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private:
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//! \brief Room, trap or Spell tile type the player has currently selected for an action
Callers
1
operator()
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected