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hub / github.com/OpenDungeons/OpenDungeons / setNewSpellType

Method setNewSpellType

source/game/PlayerSelection.h:64–65  ·  view source on GitHub ↗

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62 { return mNewSpellType; }
63
64 inline void setNewSpellType(SpellType newSpellType)
65 { mNewSpellType = newSpellType; }
66
67private:
68 //! \brief Room, trap or Spell tile type the player has currently selected for an action

Callers 1

operator()Method · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected