| 1156 | } |
| 1157 | |
| 1158 | void Tile::refreshMesh() |
| 1159 | { |
| 1160 | if (!isMeshExisting()) |
| 1161 | return; |
| 1162 | |
| 1163 | if(getIsOnServerMap()) |
| 1164 | return; |
| 1165 | |
| 1166 | RenderManager::getSingleton().rrRefreshTile(*this, *getGameMap(), *getGameMap()->getLocalPlayer()); |
| 1167 | } |
| 1168 | |
| 1169 | void Tile::setSelected(bool ss, const Player* pp) |
| 1170 | { |
no test coverage detected