| 44 | const std::string RenderedMovableEntity::RENDEREDMOVABLEENTITY_PREFIX = "RenderedMovableEntity_"; |
| 45 | |
| 46 | RenderedMovableEntity::RenderedMovableEntity(GameMap* gameMap, const std::string& baseName, const std::string& nMeshName, |
| 47 | Ogre::Real rotationAngle, bool hideCoveredTile, float opacity) : |
| 48 | MovableGameEntity(gameMap), |
| 49 | mRotationAngle(rotationAngle), |
| 50 | mHideCoveredTile(hideCoveredTile), |
| 51 | mOpacity(opacity) |
| 52 | { |
| 53 | setMeshName(nMeshName); |
| 54 | // Set a unique name for the object |
| 55 | setName(gameMap->nextUniqueNameRenderedMovableEntity(baseName)); |
| 56 | } |
| 57 | |
| 58 | RenderedMovableEntity::RenderedMovableEntity(GameMap* gameMap) : |
| 59 | MovableGameEntity(gameMap), |
nothing calls this directly
no test coverage detected