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hub / github.com/OpenDungeons/OpenDungeons / getFlickerNode

Method getFlickerNode

source/entities/MapLight.h:54–55  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

52 virtual GameEntityType getObjectType() const;
53
54 inline Ogre::SceneNode* getFlickerNode() const
55 { return mFlickerNode; }
56
57 inline void setFlickerNode(Ogre::SceneNode* node)
58 { mFlickerNode = node; }

Callers 1

rrMoveMapLightFlickerMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected