| 52 | virtual GameEntityType getObjectType() const; |
| 53 | |
| 54 | inline Ogre::SceneNode* getFlickerNode() const |
| 55 | { return mFlickerNode; } |
| 56 | |
| 57 | inline void setFlickerNode(Ogre::SceneNode* node) |
| 58 | { mFlickerNode = node; } |
no outgoing calls
no test coverage detected