| 517 | } |
| 518 | |
| 519 | void GameEntity::fireEntityDead() |
| 520 | { |
| 521 | for(auto it = mGameEntityListeners.begin(); it != mGameEntityListeners.end();) |
| 522 | { |
| 523 | GameEntityListener* listener = *it; |
| 524 | if(listener->notifyDead(this)) |
| 525 | { |
| 526 | ++it; |
| 527 | continue; |
| 528 | } |
| 529 | |
| 530 | it = mGameEntityListeners.erase(it); |
| 531 | } |
| 532 | } |
| 533 | |
| 534 | void GameEntity::fireEntityRemoveFromGameMap() |
| 535 | { |