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/
github.com/OpenDungeons/OpenDungeons
/ notifyDead
Method
notifyDead
source/entities/DoorEntity.cpp:152–160 ·
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Source
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150
}
151
152
bool DoorEntity::notifyDead(GameEntity* entity)
153
{
154
if(entity == mBuilding)
155
{
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mBuilding = nullptr;
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return false;
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}
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return true;
160
}
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162
bool DoorEntity::notifyRemovedFromGameMap(GameEntity* entity)
163
{
Callers
1
fireEntityDead
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected