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github.com/OpenDungeons/OpenDungeons
/ toUInt32
Function
toUInt32
source/utils/Helper.cpp:63–69 ·
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Source
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61
}
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uint32_t toUInt32(const std::string& text)
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{
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std::stringstream ss(text);
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uint32_t number = 0;
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ss >> number;
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return number;
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}
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float toFloat(const std::string& text)
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{
Callers
7
loadGlobalGameConfig
Method · 0.85
loadSpawnConditions
Method · 0.85
getRoomConfigUInt32
Method · 0.85
getTrapConfigUInt32
Method · 0.85
getSpellConfigUInt32
Method · 0.85
launchSelectedButtonPressed
Method · 0.85
cSrvSetCreatureLevel
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected