| 321 | } |
| 322 | |
| 323 | Command::Result cSrvSetCreatureLevel(const Command::ArgumentList_t& args, ConsoleInterface& c, GameMap& gameMap) |
| 324 | { |
| 325 | if(args.size() < 3) |
| 326 | return Command::Result::INVALID_ARGUMENT; |
| 327 | |
| 328 | const std::string& name = args[1]; |
| 329 | uint32_t level = Helper::toUInt32(args[2]); |
| 330 | gameMap.consoleSetLevelCreature(name, level); |
| 331 | return Command::Result::SUCCESS; |
| 332 | } |
| 333 | |
| 334 | Command::Result cCircleAround(const Command::ArgumentList_t& args, ConsoleInterface& c, AbstractModeManager&) |
| 335 | { |
nothing calls this directly
no test coverage detected