| 16 | sp<VoxelMap> voxel; |
| 17 | |
| 18 | Vec3<float> getPosition() const override { return this->position; } |
| 19 | bool hasVoxelMap(bool los [[maybe_unused]]) const override { return true; } |
| 20 | sp<VoxelMap> getVoxelMap(Vec3<int>, bool) const override { return this->voxel; } |
| 21 |