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github.com/OpenApoc/OpenApoc
/ forceComplete
Method
forceComplete
game/state/city/research.cpp:26–30 ·
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Source
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24
}
25
26
void ResearchTopic::forceComplete()
27
{
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man_hours_progress = man_hours;
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started = true;
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}
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bool ResearchDependency::satisfied() const
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{
Callers
4
setCurrentCity
Method · 0.80
exitBattle
Method · 0.80
eventOccurred
Method · 0.80
handleGameStateEvent
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected