| 40 | } |
| 41 | |
| 42 | bool UILayer::init() |
| 43 | { |
| 44 | if (!ax::Layer::init()) return false; |
| 45 | |
| 46 | auto dir = ax::Director::getInstance(); |
| 47 | auto listener = ax::EventListenerTouchOneByOne::create(); |
| 48 | |
| 49 | _listener = listener; |
| 50 | |
| 51 | listener->setEnabled(true); |
| 52 | listener->setSwallowTouches(true); |
| 53 | |
| 54 | // trigger when you start touch |
| 55 | listener->onTouchBegan = AX_CALLBACK_2(UILayer::onTouchBegan, this); |
| 56 | listener->onTouchEnded = AX_CALLBACK_2(UILayer::onTouchEnded, this); |
| 57 | |
| 58 | dir->getEventDispatcher()->addEventListenerWithSceneGraphPriority(listener, this); |
| 59 | |
| 60 | return true; |
| 61 | } |
| 62 | |
| 63 | bool UILayer::onTouchBegan(ax::Touch* touch, ax::Event* event) |
| 64 | { |