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hub / github.com/Open-GD/OpenGD / create

Method create

Source/GroupCommandObject.cpp:22–36  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

20#include "EffectGameObject.h"
21
22GroupCommandObject* GroupCommandObject::create()
23{
24 GroupCommandObject* ret = new GroupCommandObject();
25 if (ret->init())
26 {
27 ret->autorelease();
28 return ret;
29 }
30 else
31 {
32 delete ret;
33 ret = nullptr;
34 return nullptr;
35 }
36}
37
38void GroupCommandObject::runMoveCommand(float duration, ax::Point offsetPos, int easeType, float easeAmt)
39{

Callers

nothing calls this directly

Calls 1

initMethod · 0.45

Tested by

no test coverage detected