| 33 | USING_NS_AX; |
| 34 | |
| 35 | InfoLayer* InfoLayer::create(GJGameLevel* level) |
| 36 | { |
| 37 | InfoLayer* pRet = new InfoLayer(); |
| 38 | |
| 39 | if (pRet->init(level)) |
| 40 | { |
| 41 | pRet->autorelease(); |
| 42 | return pRet; |
| 43 | } |
| 44 | |
| 45 | AX_SAFE_DELETE(pRet); |
| 46 | return nullptr; |
| 47 | } |
| 48 | |
| 49 | bool InfoLayer::init(GJGameLevel* level) |
| 50 | { |