| 204 | |
| 205 | |
| 206 | void GameManager::setQuality(bool medium) |
| 207 | { |
| 208 | _mediumQuality = medium; |
| 209 | this->save(); |
| 210 | ax::Director::getInstance()->replaceScene(ResourcesLoadingLayer::scene()); |
| 211 | } |
| 212 | |
| 213 | void GameManager::setQualityMedium() { setQuality(true); } |
| 214 | void GameManager::setQualityHigh() { setQuality(false); } |