| 170 | } |
| 171 | |
| 172 | void ButtonSprite::setString(std::string_view str) |
| 173 | { |
| 174 | if (!_hasTextProvided) |
| 175 | return; |
| 176 | |
| 177 | // Shrink label if too long |
| 178 | _label->setScale(1); |
| 179 | _label->setString(str); |
| 180 | |
| 181 | if (_width > 0) |
| 182 | { |
| 183 | float labelWidth = _label->getContentSize().width; |
| 184 | if (labelWidth > _width) |
| 185 | _label->setScale(_width / labelWidth); |
| 186 | } |
| 187 | |
| 188 | if (_label->getScale() >= _scale) |
| 189 | { |
| 190 | _label->setScale(_scale); |
| 191 | } |
| 192 | |
| 193 | // Update content size |
| 194 | Vec2 newContentSize(16, 0); |
| 195 | |
| 196 | if (_absoluteWidth) |
| 197 | { |
| 198 | newContentSize.width += _width; |
| 199 | } |
| 200 | else |
| 201 | { |
| 202 | float labelWidth = _label->getContentSize().width; |
| 203 | |
| 204 | if (_minWidth < (labelWidth * _label->getScale())) |
| 205 | { |
| 206 | newContentSize.width += labelWidth * _label->getScale(); |
| 207 | } |
| 208 | else |
| 209 | { |
| 210 | newContentSize.width += _minWidth; |
| 211 | } |
| 212 | } |
| 213 | |
| 214 | if (_height == 0) |
| 215 | { |
| 216 | newContentSize.height = _label->getContentSize().height + 4; |
| 217 | } |
| 218 | else |
| 219 | { |
| 220 | newContentSize.height = _height; |
| 221 | } |
| 222 | |
| 223 | _buttonTexture->setContentSize(newContentSize); |
| 224 | this->setContentSize(_buttonTexture->getContentSize()); |
| 225 | |
| 226 | // Update positions |
| 227 | _label->setPosition({ _spriteOffset.x + (this->getContentSize().width / 2), _spriteOffset.y + (this->getContentSize().height / 2) }); |
| 228 | _buttonTexture->setPosition(this->getContentSize() / 2); |
| 229 |
no test coverage detected