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hub / github.com/Open-GD/OpenGD / createAllCorners

Function createAllCorners

Source/GameToolbox/nodes.h:48–48  ·  view source on GitHub ↗

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46 void createBG(ax::Node* layer);
47 void createCorners(ax::Node* layer, bool topRight, bool topLeft, bool botLeft, bool botRight);
48 inline void createAllCorners(ax::Node* self) { return createCorners(self, true, true, true, true); }
49
50 int getHighestChildZ(ax::Node* node);
51}

Callers 1

initMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected