| 22 | #include "GDHSV.h" |
| 23 | |
| 24 | class SpriteColor |
| 25 | { |
| 26 | public: |
| 27 | ax::Color3B _color; |
| 28 | float _opacity = 255.f; |
| 29 | bool _blending; |
| 30 | int _copyingColorID = -1; |
| 31 | bool _applyHsv; |
| 32 | GDHSV _hsvModifier; |
| 33 | |
| 34 | SpriteColor(ax::Color3B color, float opacity, bool blending) : _color(color), _opacity(opacity), _blending(blending) {} |
| 35 | SpriteColor() = default; |
| 36 | }; |
no outgoing calls
no test coverage detected