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github.com/OneLoneCoder/Javidx9
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Functions
1,545 in github.com/OneLoneCoder/Javidx9
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Functions
1,545
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Types & classes
380
Method
GetMouseX
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:1174
Method
GetMouseX
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1174
Method
GetMouseX
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:1089
Method
GetMouseY
ConsoleGameEngine/olcConsoleGameEngine.h:1353
Method
GetMouseY
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngine.h:822
Method
GetMouseY
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngineOOP.h:328
Method
GetMouseY
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:1106
Method
GetMouseY
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.h:403
Method
GetMouseY
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:1671
Method
GetMouseY
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.h:410
Method
GetMouseY
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:1179
Method
GetMouseY
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1179
Method
GetMouseY
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:1094
Method
GetNormalisedOffset
ConsoleGameEngine/SmallerProjects/OneLoneCoder_RacingLines.cpp:156
Method
GetObjectHeight
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_RayCastWorld_Simple.cpp:167
Method
GetObjectWidth
User implementation to retrieve dimensions of an in game object
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_RayCastWorld_Simple.cpp:164
Method
GetPerimeter
This overloaded function returns teh perimeter of the rectangle
SimplyCode/OneLoneCoder_OverEngineered.cpp:345
Method
GetPixelMode
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1644
Method
GetPixelMode
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:1550
Method
GetRadius
This function gets the radius
SimplyCode/OneLoneCoder_OverEngineered.cpp:377
Method
GetRightStickX
PixelGameEngine/BiggerProjects/SavingSedit/Zix_PGE_Controller.h:79
Method
GetRightStickY
PixelGameEngine/BiggerProjects/SavingSedit/Zix_PGE_Controller.h:80
Method
GetRightTrigger
PixelGameEngine/BiggerProjects/SavingSedit/Zix_PGE_Controller.h:74
Method
GetTileOffset
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:650
Method
GetTileUnderScreenPos
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:645
Method
GetTriangles
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCarCrimeCity.h:124
Method
GetVisibleTiles
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:640
Method
GetWidth
This function returns the width
SimplyCode/OneLoneCoder_OverEngineered.cpp:318
Method
GetWorldVisibleArea
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:250
Method
GradientFillRectDecal
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:594
Method
Identity
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_SpriteTransforms.cpp:89
Method
InitialiseAudio
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_Sound.h:439
Method
InitialiseThreadPool
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_Mandelbrot.cpp:436
Method
Invert
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_SpriteTransforms.cpp:143
Method
IsConnected
Check if client is actually connected to a server
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_Network.h:763
Method
IsConnected
Check if client is actually connected to a server
PixelGameEngine/BiggerProjects/Networking/Parts1&2/net_client.h:125
Method
IsFocused
ConsoleGameEngine/olcConsoleGameEngine.h:1355
Method
IsFocused
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngine.h:824
Method
IsFocused
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngineOOP.h:330
Method
IsFocused
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:1108
Method
IsFocused
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.h:405
Method
IsFocused
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:1673
Method
IsFocused
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.h:412
Method
IsFocused
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:1159
Method
IsFocused
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1159
Method
IsFocused
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:1074
Method
IsLocationSolid
User implementation to retrieve if a particular tile is solid
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_RayCastWorld_Simple.cpp:152
Method
IsPluggedIn
PixelGameEngine/BiggerProjects/SavingSedit/Zix_PGE_Controller.h:83
Method
IsPointInsideCircle
ConsoleGameEngine/SmallerProjects/OneLoneCoder_Asteroids.cpp:160
Method
IsPointVisible
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:325
Method
IsVibrating
PixelGameEngine/BiggerProjects/SavingSedit/Zix_PGE_Controller.h:82
Method
IsometricDemo
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_IsometricTiles.cpp:63
Method
Layer
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_TileMaps_new.h:104
Method
LinkAssets
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Plane.cpp:18
Method
LinkAssets
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Road.cpp:736
Method
LinkAssets
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Water.cpp:19
Method
LinkAssets
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Building.cpp:19
Method
Load
ConsoleGameEngine/olcConsoleGameEngine.h:294
Method
Load
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngine.h:261
Method
Load
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngineOOP.h:245
Method
Load
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:397
Method
Load
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.h:290
Method
Load
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.h:292
Method
LoadAssets
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCarCrimeCity.cpp:36
Method
LoadAudioSample
Load a 16-bit WAVE file @ 44100Hz ONLY into memory. A sample ID number is returned if successful, otherwise -1
ConsoleGameEngine/olcConsoleGameEngine.h:1090
Method
LoadAudioSample
Load a 16-bit WAVE file @ 44100Hz ONLY into memory. A sample ID number is returned if successful, otherwise -1
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:1397
Method
LoadAudioSample
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.cpp:581
Method
LoadAudioSample
Load a 16-bit WAVE file @ 44100Hz ONLY into memory. A sample ID number is returned if successful, otherwise -1
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.cpp:1400
Method
LoadAudioSample
Load a 16-bit WAVE file @ 44100Hz ONLY into memory. A sample ID number is returned if successful, otherwise -1
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:1787
Method
LoadAudioSample
Load a 16-bit WAVE file @ 44100Hz ONLY into memory. A sample ID number is returned if successful, otherwise -1
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_Sound.h:333
Method
LoadCity
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/OneLoneCoder_CarCrimeCity1.cpp:166
Method
LoadFontFile
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:1119
Method
LoadFromFile
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:740
Method
LoadFromFile
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_Sound.h:230
Method
LoadFromFile
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_TileMaps_new.h:127
Method
LoadFromFile
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:683
Method
LoadFromPGESprFile
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:685
Method
LoadFromPGESprFile
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:685
Method
LoadFromPGESprFile
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:628
Method
LoadFromResource
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.h:316
Method
LoadLevel
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_SlidingBlockPuzzle.cpp:231
Method
LoadPack
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1002
Method
LoadPack
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:918
Method
LudumDare42
ConsoleGameEngine/SmallerProjects/OneLoneCoder_LudumDare42.cpp:70
Method
MMOGame
PixelGameEngine/BiggerProjects/Networking/Parts3&4/MMO_Client.cpp:12
Method
Mat_Inverse
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:417
Method
Mat_Inverse
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:354
Method
Mat_MakeIdentity
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:289
Method
Mat_MakeIdentity
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:226
Method
Mat_MakeProjection
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:358
Method
Mat_MakeProjection
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:295
Method
Mat_MakeRotationX
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:299
Method
Mat_MakeRotationX
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:236
Method
Mat_MakeRotationY
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:311
Method
Mat_MakeRotationY
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:248
Method
Mat_MakeRotationZ
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:323
Method
Mat_MakeRotationZ
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:260
Method
Mat_MakeScale
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:335
Method
Mat_MakeScale
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:272
Method
Mat_MakeTranslation
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:345
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