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Functions1,545 in github.com/OneLoneCoder/Javidx9

MethodGetMouseX
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:1174
MethodGetMouseX
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1174
MethodGetMouseX
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:1089
MethodGetMouseY
ConsoleGameEngine/olcConsoleGameEngine.h:1353
MethodGetMouseY
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngine.h:822
MethodGetMouseY
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngineOOP.h:328
MethodGetMouseY
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:1106
MethodGetMouseY
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.h:403
MethodGetMouseY
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:1671
MethodGetMouseY
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.h:410
MethodGetMouseY
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:1179
MethodGetMouseY
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1179
MethodGetMouseY
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:1094
MethodGetNormalisedOffset
ConsoleGameEngine/SmallerProjects/OneLoneCoder_RacingLines.cpp:156
MethodGetObjectHeight
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_RayCastWorld_Simple.cpp:167
MethodGetObjectWidth
User implementation to retrieve dimensions of an in game object
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_RayCastWorld_Simple.cpp:164
MethodGetPerimeter
This overloaded function returns teh perimeter of the rectangle
SimplyCode/OneLoneCoder_OverEngineered.cpp:345
MethodGetPixelMode
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1644
MethodGetPixelMode
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:1550
MethodGetRadius
This function gets the radius
SimplyCode/OneLoneCoder_OverEngineered.cpp:377
MethodGetRightStickX
PixelGameEngine/BiggerProjects/SavingSedit/Zix_PGE_Controller.h:79
MethodGetRightStickY
PixelGameEngine/BiggerProjects/SavingSedit/Zix_PGE_Controller.h:80
MethodGetRightTrigger
PixelGameEngine/BiggerProjects/SavingSedit/Zix_PGE_Controller.h:74
MethodGetTileOffset
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:650
MethodGetTileUnderScreenPos
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:645
MethodGetTriangles
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCarCrimeCity.h:124
MethodGetVisibleTiles
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:640
MethodGetWidth
This function returns the width
SimplyCode/OneLoneCoder_OverEngineered.cpp:318
MethodGetWorldVisibleArea
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:250
MethodGradientFillRectDecal
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:594
MethodIdentity
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_SpriteTransforms.cpp:89
MethodInitialiseAudio
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_Sound.h:439
MethodInitialiseThreadPool
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_Mandelbrot.cpp:436
MethodInvert
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_SpriteTransforms.cpp:143
MethodIsConnected
Check if client is actually connected to a server
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_Network.h:763
MethodIsConnected
Check if client is actually connected to a server
PixelGameEngine/BiggerProjects/Networking/Parts1&2/net_client.h:125
MethodIsFocused
ConsoleGameEngine/olcConsoleGameEngine.h:1355
MethodIsFocused
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngine.h:824
MethodIsFocused
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngineOOP.h:330
MethodIsFocused
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:1108
MethodIsFocused
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.h:405
MethodIsFocused
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:1673
MethodIsFocused
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.h:412
MethodIsFocused
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:1159
MethodIsFocused
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1159
MethodIsFocused
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:1074
MethodIsLocationSolid
User implementation to retrieve if a particular tile is solid
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_RayCastWorld_Simple.cpp:152
MethodIsPluggedIn
PixelGameEngine/BiggerProjects/SavingSedit/Zix_PGE_Controller.h:83
MethodIsPointInsideCircle
ConsoleGameEngine/SmallerProjects/OneLoneCoder_Asteroids.cpp:160
MethodIsPointVisible
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:325
MethodIsVibrating
PixelGameEngine/BiggerProjects/SavingSedit/Zix_PGE_Controller.h:82
MethodIsometricDemo
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_IsometricTiles.cpp:63
MethodLayer
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_TileMaps_new.h:104
MethodLinkAssets
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Plane.cpp:18
MethodLinkAssets
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Road.cpp:736
MethodLinkAssets
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Water.cpp:19
MethodLinkAssets
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Building.cpp:19
MethodLoad
ConsoleGameEngine/olcConsoleGameEngine.h:294
MethodLoad
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngine.h:261
MethodLoad
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngineOOP.h:245
MethodLoad
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:397
MethodLoad
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.h:290
MethodLoad
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.h:292
MethodLoadAssets
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCarCrimeCity.cpp:36
MethodLoadAudioSample
Load a 16-bit WAVE file @ 44100Hz ONLY into memory. A sample ID number is returned if successful, otherwise -1
ConsoleGameEngine/olcConsoleGameEngine.h:1090
MethodLoadAudioSample
Load a 16-bit WAVE file @ 44100Hz ONLY into memory. A sample ID number is returned if successful, otherwise -1
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:1397
MethodLoadAudioSample
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.cpp:581
MethodLoadAudioSample
Load a 16-bit WAVE file @ 44100Hz ONLY into memory. A sample ID number is returned if successful, otherwise -1
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.cpp:1400
MethodLoadAudioSample
Load a 16-bit WAVE file @ 44100Hz ONLY into memory. A sample ID number is returned if successful, otherwise -1
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:1787
MethodLoadAudioSample
Load a 16-bit WAVE file @ 44100Hz ONLY into memory. A sample ID number is returned if successful, otherwise -1
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_Sound.h:333
MethodLoadCity
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/OneLoneCoder_CarCrimeCity1.cpp:166
MethodLoadFontFile
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:1119
MethodLoadFromFile
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:740
MethodLoadFromFile
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_Sound.h:230
MethodLoadFromFile
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_TileMaps_new.h:127
MethodLoadFromFile
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:683
MethodLoadFromPGESprFile
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:685
MethodLoadFromPGESprFile
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:685
MethodLoadFromPGESprFile
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:628
MethodLoadFromResource
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.h:316
MethodLoadLevel
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_SlidingBlockPuzzle.cpp:231
MethodLoadPack
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1002
MethodLoadPack
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:918
MethodLudumDare42
ConsoleGameEngine/SmallerProjects/OneLoneCoder_LudumDare42.cpp:70
MethodMMOGame
PixelGameEngine/BiggerProjects/Networking/Parts3&4/MMO_Client.cpp:12
MethodMat_Inverse
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:417
MethodMat_Inverse
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:354
MethodMat_MakeIdentity
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:289
MethodMat_MakeIdentity
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:226
MethodMat_MakeProjection
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:358
MethodMat_MakeProjection
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:295
MethodMat_MakeRotationX
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:299
MethodMat_MakeRotationX
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:236
MethodMat_MakeRotationY
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:311
MethodMat_MakeRotationY
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:248
MethodMat_MakeRotationZ
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:323
MethodMat_MakeRotationZ
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:260
MethodMat_MakeScale
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:335
MethodMat_MakeScale
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:272
MethodMat_MakeTranslation
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:345
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