| 32 | } |
| 33 | |
| 34 | bool CCustomMotion::Load(IReader& F) |
| 35 | { |
| 36 | F.r_stringZ(name); |
| 37 | iFrameStart = F.r_u32(); |
| 38 | iFrameEnd = F.r_u32(); |
| 39 | fFPS = F.r_float(); |
| 40 | return true; |
| 41 | } |
| 42 | |
| 43 | //------------------------------------------------------------------------------------------ |
| 44 | // Object Motion |