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hub / github.com/OGSR/OGSR-Engine / GetBoneName

Method GetBoneName

ogsr_engine/xrGame/script_game_object.cpp:680–685  ·  view source on GitHub ↗

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678}
679
680LPCSTR CScriptGameObject::GetBoneName(u16 id) const
681{
682 if (auto K = smart_cast<IKinematics*>(object().Visual()))
683 return K->LL_BoneName(id);
684 return 0;
685}
686
687/************************* Add by Zander *******************************/
688#include "player_hud.h"

Callers

nothing calls this directly

Calls 3

VisualMethod · 0.80
LL_BoneNameMethod · 0.80
objectFunction · 0.50

Tested by

no test coverage detected