| 678 | } |
| 679 | |
| 680 | LPCSTR CScriptGameObject::GetBoneName(u16 id) const |
| 681 | { |
| 682 | if (auto K = smart_cast<IKinematics*>(object().Visual())) |
| 683 | return K->LL_BoneName(id); |
| 684 | return 0; |
| 685 | } |
| 686 | |
| 687 | /************************* Add by Zander *******************************/ |
| 688 | #include "player_hud.h" |
nothing calls this directly
no test coverage detected