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hub / github.com/OGSR/OGSR-Engine / LL_BoneName

Method LL_BoneName

ogsr_engine/Layers/xrRender/SkeletonCustom.cpp:26–33  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

24}
25
26const char* CKinematics::LL_BoneName(const u16 ID) const
27{
28 for (const auto& bone : bone_map_N)
29 if (bone.second == ID)
30 return bone.first.c_str();
31
32 return nullptr;
33}
34
35#ifdef DEBUG
36void CKinematics::DebugRender(Fmatrix& XFORM)

Callers 6

g_ThrowPointParamsMethod · 0.80
DynamicObjectHitMethod · 0.80
AddElementRecursiveMethod · 0.80
ConditionHitMethod · 0.80
GetBoneNameMethod · 0.80
check_kinematicsFunction · 0.80

Calls 1

c_strMethod · 0.45

Tested by

no test coverage detected