| 32 | } |
| 33 | |
| 34 | void physics_shell_animated::create_shell(CPhysicsShellHolder* O) |
| 35 | { |
| 36 | physics_shell = P_build_Shell((O), true, (BONE_P_MAP*)0, true); |
| 37 | physics_shell->ToAnimBonesPositions(/*mh_unspecified*/); |
| 38 | physics_shell->DisableCollision(); |
| 39 | physics_shell->SetAnimated(true); |
| 40 | } |
nothing calls this directly
no test coverage detected