| 112 | } |
| 113 | |
| 114 | void CMemoryManager::update(float time_delta) |
| 115 | { |
| 116 | START_PROFILE("Memory Manager") |
| 117 | |
| 118 | visual().update(time_delta); |
| 119 | sound().update(); |
| 120 | hit().update(); |
| 121 | |
| 122 | bool registered_in_combat = false; |
| 123 | if (m_stalker) |
| 124 | registered_in_combat = m_stalker->agent_manager().member().registered_in_combat(m_stalker); |
| 125 | |
| 126 | // update enemies and items |
| 127 | enemy().reset(); |
| 128 | item().reset(); |
| 129 | |
| 130 | if (visual().enabled()) |
| 131 | update(visual().objects(), true); |
| 132 | |
| 133 | update(sound().objects(), registered_in_combat ? true : false); |
| 134 | update(hit().objects(), registered_in_combat ? true : false); |
| 135 | |
| 136 | update_enemies(registered_in_combat); |
| 137 | item().update(); |
| 138 | danger().update(); |
| 139 | |
| 140 | STOP_PROFILE |
| 141 | } |
| 142 | |
| 143 | void CMemoryManager::enable(const CObject* object, bool enable) |
| 144 | { |
no test coverage detected