| 1455 | public: |
| 1456 | CCC_UI_Reload(LPCSTR N) : IConsole_Command(N) { bEmptyArgsHandled = TRUE; }; |
| 1457 | virtual void Execute(LPCSTR args) |
| 1458 | { |
| 1459 | if (g_pGamePersistent && g_pGameLevel && Level().game) |
| 1460 | HUD().OnScreenRatioChanged(); |
| 1461 | } |
| 1462 | }; |
| 1463 | |
| 1464 | void CCC_RegisterCommands() |
nothing calls this directly
no test coverage detected