| 1046 | } |
| 1047 | |
| 1048 | void CWeapon::UpdateFlashlight() |
| 1049 | { |
| 1050 | if (flashlight_render) |
| 1051 | { |
| 1052 | auto io = smart_cast<CInventoryOwner*>(H_Parent()); |
| 1053 | if (!flashlight_render->get_active() && IsFlashlightOn() && (!H_Parent() || (io && this == io->inventory().ActiveItem()))) |
| 1054 | { |
| 1055 | flashlight_render->set_active(true); |
| 1056 | flashlight_omni->set_active(true); |
| 1057 | UpdateAddonsVisibility(); |
| 1058 | } |
| 1059 | else if (flashlight_render->get_active() && (!IsFlashlightOn() || !(!H_Parent() || (io && this == io->inventory().ActiveItem())))) |
| 1060 | { |
| 1061 | flashlight_render->set_active(false); |
| 1062 | flashlight_omni->set_active(false); |
| 1063 | UpdateAddonsVisibility(); |
| 1064 | } |
| 1065 | |
| 1066 | if (flashlight_render->get_active()) |
| 1067 | { |
| 1068 | Fvector flashlight_pos_omni, flashlight_dir, flashlight_dir_omni; |
| 1069 | |
| 1070 | if (GetHUDmode()) |
| 1071 | { |
| 1072 | GetBoneOffsetPosDir(flashlight_attach_bone, flashlight_pos, flashlight_dir, flashlight_attach_offset); |
| 1073 | CorrectDirFromWorldToHud(flashlight_dir); |
| 1074 | |
| 1075 | GetBoneOffsetPosDir(flashlight_attach_bone, flashlight_pos_omni, flashlight_dir_omni, flashlight_omni_attach_offset); |
| 1076 | CorrectDirFromWorldToHud(flashlight_dir_omni); |
| 1077 | } |
| 1078 | else |
| 1079 | { |
| 1080 | flashlight_dir = get_LastFD(); |
| 1081 | XFORM().transform_tiny(flashlight_pos, flashlight_world_attach_offset); |
| 1082 | |
| 1083 | flashlight_dir_omni = get_LastFD(); |
| 1084 | XFORM().transform_tiny(flashlight_pos_omni, flashlight_omni_world_attach_offset); |
| 1085 | } |
| 1086 | |
| 1087 | Fmatrix flashlightXForm; |
| 1088 | flashlightXForm.identity(); |
| 1089 | flashlightXForm.k.set(flashlight_dir); |
| 1090 | Fvector::generate_orthonormal_basis_normalized(flashlightXForm.k, flashlightXForm.j, flashlightXForm.i); |
| 1091 | flashlight_render->set_position(flashlight_pos); |
| 1092 | flashlight_render->set_rotation(flashlightXForm.k, flashlightXForm.i); |
| 1093 | |
| 1094 | Fmatrix flashlightomniXForm; |
| 1095 | flashlightomniXForm.identity(); |
| 1096 | flashlightomniXForm.k.set(flashlight_dir_omni); |
| 1097 | Fvector::generate_orthonormal_basis_normalized(flashlightomniXForm.k, flashlightomniXForm.j, flashlightomniXForm.i); |
| 1098 | flashlight_omni->set_position(flashlight_pos_omni); |
| 1099 | flashlight_omni->set_rotation(flashlightomniXForm.k, flashlightomniXForm.i); |
| 1100 | |
| 1101 | // calc color animator |
| 1102 | if (flashlight_lanim) |
| 1103 | { |
| 1104 | int frame; |
| 1105 | const u32 clr = flashlight_lanim->CalculateBGR(Device.fTimeGlobal, frame); |
nothing calls this directly
no test coverage detected