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github.com/OGSR/OGSR-Engine
/ ApplyForce
Method
ApplyForce
ogsr_engine/xrGame/PHSimpleCharacter.cpp:458–458 ·
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Source
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456
}
457
458
void CPHSimpleCharacter::ApplyForce(const Fvector& force) { ApplyForce(force.x, force.y, force.z); }
459
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void CPHSimpleCharacter::ApplyForce(float x, float y, float z)
461
{
Callers
5
ActivateBoxDynamic
Method · 0.80
UpdateStClimbingDown
Method · 0.80
UpdateClimbingCommon
Method · 0.80
Calculate
Method · 0.80
CapturedUpdate
Method · 0.80
Calls
2
Enable
Function · 0.85
dBodyAddForce
Function · 0.85
Tested by
no test coverage detected