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hub / github.com/OGSR/OGSR-Engine / ApplyForce

Method ApplyForce

ogsr_engine/xrGame/PHSimpleCharacter.cpp:458–458  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

456}
457
458void CPHSimpleCharacter::ApplyForce(const Fvector& force) { ApplyForce(force.x, force.y, force.z); }
459
460void CPHSimpleCharacter::ApplyForce(float x, float y, float z)
461{

Callers 5

ActivateBoxDynamicMethod · 0.80
UpdateStClimbingDownMethod · 0.80
UpdateClimbingCommonMethod · 0.80
CalculateMethod · 0.80
CapturedUpdateMethod · 0.80

Calls 2

EnableFunction · 0.85
dBodyAddForceFunction · 0.85

Tested by

no test coverage detected