| 45 | static void BonesCallback(CBoneInstance* B); |
| 46 | static void StataticRootBonesCallBack(CBoneInstance* B); |
| 47 | virtual BoneCallbackFun* GetBonesCallback() { return BonesCallback; } |
| 48 | virtual BoneCallbackFun* GetStaticObjectBonesCallback() { return StataticRootBonesCallBack; } |
| 49 | virtual void add_Element(CPhysicsElement* E); |
| 50 | virtual void ToAnimBonesPositions(); |
no outgoing calls
no test coverage detected