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hub / github.com/OGSR/OGSR-Engine / PSecond_element

Method PSecond_element

ogsr_engine/xrGame/PHJoint.cpp:1249–1249  ·  view source on GitHub ↗

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1247}
1248CPhysicsElement* CPHJoint::PFirst_element() { return cast_PhysicsElement(pFirst_element); }
1249CPhysicsElement* CPHJoint::PSecond_element() { return cast_PhysicsElement(pSecond_element); }
1250void CPHJoint::SetBreakable(float force, float torque)
1251{
1252 if (!m_destroy_info)

Callers 10

InitMethod · 0.80
ApplyTorqueMethod · 0.80
ApplyOpenTorqueMethod · 0.80
ApplyCloseTorqueMethod · 0.80
ClosedToOpeningMethod · 0.80
ClosingToClosedMethod · 0.80
IsInAreaMethod · 0.80
GetExitPositionMethod · 0.80
TestPassMethod · 0.80
ElementSingleSplitMethod · 0.80

Calls

no outgoing calls

Tested by 1

TestPassMethod · 0.64